(supertux-savegame (version 1) (title "Icyisland - 26/26") (lives 4) (score 0) (distros 0) (tux (x 4) (y 6) (back "north") (bonus "none")) (levels (level (name "world1/level1.stl") (solved #t)) (level (name "world1/level2.stl") (solved #t)) (level (name "world1/level3.stl") (solved #t)) (level (name "world1/level4.stl") (solved #t)) (level (name "world1/level5.stl") (solved #t)) (level (name "world1/level6.stl") (solved #t)) (level (name "world1/level7.stl") (solved #t)) (level (name "world1/level8.stl") (solved #t)) (level (name "world1/level9.stl") (solved #t)) (level (name "world1/level10.stl") (solved #t)) (level (name "world1/level11.stl") (solved #t)) (level (name "world1/level12.stl") (solved #t)) (level (name "world1/level13.stl") (solved #t)) (level (name "world1/level14.stl") (solved #t)) (level (name "world1/level15.stl") (solved #t)) (level (name "world1/level16.stl") (solved #t)) (level (name "world1/level17.stl") (solved #t)) (level (name "world1/level18.stl") (solved #t)) (level (name "world1/level19.stl") (solved #t)) (level (name "world1/level20.stl") (solved #t)) (level (name "world1/level21.stl") (solved #t)) (level (name "world1/level22.stl") (solved #t)) (level (name "world1/level23.stl") (solved #t)) (level (name "world1/level24.stl") (solved #t)) (level (name "world1/level25.stl") (solved #t)) (level (name "world1/level26.stl") (solved #t)) ) ) ;; EOF ;;